Portfolio
Always exploring and learning new skills.
My name is Zack Pavlica. My strengths in graphic design are illustration, concept art, 3D modeling, animation(both 2D and 3D), and design layout. I love creating works and brings people visions to life. I am constantly seeking to improve my skills, but I don't believe in perfection since there will always be new challenges to over come. I look forward to each creative and innovative project. Hope you enjoy my portfolio.
Blender
Clip Studio Paint
UnityNavigate the Work
Modelled worlds, sculpted forms, and rendered environments — three-dimensional work built from shadow and geometry.
View GalleryIllustrations, concept art, and painted pieces — flat work with depth, drawn from a gothic sensibility and disciplined line.
View GallerySprites, tilesets, and animated assets — pixel work rooted in game art tradition, crafted one deliberate block at a time.
View GalleryGallery I
Modelled worlds and rendered environments — three-dimensional work built from geometry and shadow.
Gallery II
Illustrations, concept art, and painted pieces — flat work with depth, drawn from a gothic sensibility.
Gallery III
Sprites, tilesets, and animated assets — pixel work crafted one deliberate block at a time.
The Artist
Visual Artist & Game Developer
My name is Zack Pavlica. My strengths in graphic design are illustration, concept art, 3D modeling, animation(both 2D and 3D), and design layout. I love creating works and brings people visions to life. I am constantly seeking to improve my skills, but I don't believe in perfection since there will always be new challenges to over come. I look forward to each creative and innovative project. Hope you enjoy my portfolio.
Blender
Clip Studio Paint
Unity